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wiki:audio_workstation [2012/05/07 04:58] solorinwiki:audio_workstation [2012/05/07 05:15] (current) solorin
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   * libffado   * libffado
 ======Routing Audio and Adjusting Levels====== ======Routing Audio and Adjusting Levels======
-Load Jack-OSS, non-session, non-mixer, a2jmidid(optional)+Load Jack-OSS, non-session, non-mixer
 ====Routing==== ====Routing====
 You can also route audio without Jack. See below. You can also route audio without Jack. See below.
Line 66: Line 66:
  
 ======Studio====== ======Studio======
-Load non-daw, yoshimi, cuse +====Multitrack Recording & Editing==== 
- +  * non-daw
-HP => [X] => MEM +
- +
-where X is any number of steps. +
-====Recording Performances====+
  
 HP => I => S => MIC => ADC => CPU => MEM HP => I => S => MIC => ADC => CPU => MEM
- 
-====Production ==== 
-load non-daw, sox 
  
 MEM => CPU => MEM MEM => CPU => MEM
  
-==Multi-track Editing== +====Effects Processing==== 
-==Effects Processing== +  * yoshimi 
-  * sox + 
-sox has a plethora of effects, including but not limited to: +====Format Conversion====
-sox currently only supports output to OSS or alsa drivers.  +
-==Format Conversion==+
   * sox   * sox
 sox can perform batch conversions with the greatest efficiency. sox can perform batch conversions with the greatest efficiency.
  
 ======Computer-Aided Composition====== ======Computer-Aided Composition======
-load flabc, abcm2ps, abcmidi, playabc, non-sequencer, btektracker 
 ====Scoring==== ====Scoring====
 +  * flabc 
 +  * abcm2ps 
 +  * abcmidi 
 +  * playabc
  
 HN => [X] => CPU => [X] => HN HN => [X] => CPU => [X] => HN
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 HN = musical notation HN = musical notation
 ====Sequencing==== ====Sequencing====
 +==Loop Sequencer==
 +  * non-sequencer
 +
 HN = [X] = MEM HN = [X] = MEM
 +
 HN = sequencing pattern. HN = sequencing pattern.
-==Loop Sequencer==+
 ==Step Sequencer== ==Step Sequencer==
 +  * btektracker
  
 ======MIDI====== ======MIDI======
 HP => [X] => MEM => [X] => S HP => [X] => MEM => [X] => S
 ====Software Instruments==== ====Software Instruments====
-==Synths== +  * yoshimi  
-==Drum Machine== +  * linux sampler 
-==Sampler== +====External Digital Instruments ==== 
-====External Digital Instruments (MIDI/OSC)====+  * a2jmidid(optional) 
 +  * cuse
  
 HP => I => CPU => MEM => [X] => S HP => I => CPU => MEM => [X] => S
  
 ====== Performance ====== ====== Performance ======
-load yoshimilinux-samplerrakkarack, giada, super-collider+In which human parsable audio/data goes into the black boxbecomes computer parsable data but remerges as human parsable audio out. As near to real time as humanly possibleoh I mean robotically possible.
  
-In which human parsable audio/data goes into the black box, becomes computer parsable data but  
-remerges as human parsable audio out. As near to real time as humanly possible, oh I mean robotically possible. 
-====Instruments==== 
- 
-==Acoustic== 
-==Electric== 
-==Electronic(MIDI/OSC)== 
-==Software Synths== 
-==Software Sampler== 
 ====Real-time effects==== ====Real-time effects====
 +  * rakkarack
  
 S => [X] => CPU => [X] => S  S => [X] => CPU => [X] => S 
Line 130: Line 122:
 audio to audio audio to audio
  
 +==Acoustic==
 +==Electric==
 +
 +====Digital Instruments====
 +==Software Instruments==
 +  * yoshimi 
 +  * linux-sampler
 +
 +==External Digital Instruments==
 +  * a2jmidid(optional)
 +  * cuse
 ====Live Looping==== ====Live Looping====
 +  * giada
 audio to audio audio to audio
-====Live-Coding====+====Live Coding==== 
 +  * super-collider
 data(code) to audio data(code) to audio
- 
 =======Alternates ====== =======Alternates ======
  
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